PlayerUnknown Productions has halted further development on Prologue: Go Wayback and is laying off staff as it downsizes, a sharp turn for the early access game it put on Steam and the Epic Games Store in November 2025. Brendan Greene said the studio can no longer afford to keep funding the project in its current form.
That makes the announcement matter now for players who bought the game and for employees caught in the cutbacks. The studio said it will make Go Wayback free for all future players in an upcoming update, while it looks into refunds for people who already purchased it on Steam and the Epic Games Store.
Greene said the company will keep working on its Melba technology, but with a smaller team, even as it stops active development on the game. He called the change a difficult transition and said the studio’s immediate priority is to support affected employees as best it can.
The split is stark: PlayerUnknown Productions is not abandoning the technology behind Go Wayback, but it is backing away from the game itself for now. The studio said on Steam that it hopes to return to the project at some point in the future, but it also acknowledged it will not be able to complete its Early Access plans right now.
Greene launched the studio as an independent company in 2021 and framed Go Wayback as the first practical use of its terrain generation technology. That is why the decision lands as more than a routine delay. It stops a live early access title in its tracks and leaves open how much of the studio’s original plan for the game will survive the downsizing.
The clearest immediate gap is the one players will care about most: how refunds will work and when more details will arrive. Greene said the studio is investigating a path for Steam and Epic Games Store buyers and promised more information soon, but for now the game’s future is on hold while the company redraws its own.

