Hello Games marked No Man's Sky's 10-year anniversary by saying players have explored less than 1% of its planets and by teasing the next update, Cosmos. Sean Murray said the game has reached its highest player numbers since launch this year, a remarkable note for a title that began on August 9, 2016 with tens of thousands of negative Steam reviews.
The anniversary matters now because it captures how far the game has moved from its launch reputation. No Man's Sky sits on very positive Steam user reviews today, after years of updates turned a release that was quickly buried under overwhelming backlash into one of the longest-running recovery stories in gaming. Murray said he felt surprisingly emotional on the milestone and called ten years a major achievement for any game, especially this one.
The numbers behind the celebration are still absurd. No Man's Sky contains over 18 quintillion planets, and Hello Games said it would take 585 billion years to see them all. Murray said the universe has grown through 40 major free updates, adding base-building, exocraft, settlements, mechs, pets, living ships and expeditions. By that measure, less than 1% explored is not a failure of scale; it is proof that the game is still built to outlast almost anyone who plays it.
That is also why the rough first impression still hangs over the story. No Man's Sky was criticized at launch for broken promises and missing content, especially around multiplayer, and that history is what makes the turnaround so stark. Hello Games has not said what Cosmos will add or when it will arrive, even as it continues work on Light No Fire. For now, the anniversary leaves one clear takeaway: after a decade of repairs, expansions and player loyalty, No Man's Sky is still being treated less like a finished game than a universe that keeps opening outward.

