Vampire: The Masquerade—Bound by Blood is moving from announcement to release path as an officially licensed supplement that adds a Kindred vampire class to Dungeons & Dragons 5.5e. The project, created by Ghostfire Gaming, is set to open pre-orders later this month and reach D&D Beyond in July.
That is the reason players are looking at it now. Dungeons & Dragons has no official vampire class, so Bound by Blood is not just another setting book or monster collection. It is a direct attempt to make vampirism a playable rules package inside a system that has long left that role to the edges, even though related options such as the Dhampir lineage already exist in Van Richten’s Guide to Ravenloft.
The pull of the release is in the build. D&D Beyond describes Bound by Blood as a full vampire class powered by Blood Points, Disciplines and the ever-clawing Beast inside, while Paradox Interactive says the same package also includes a Dark Ages adventure. That means the supplement is trying to do two jobs at once: give players a complete character framework for a Kindred and give them a ready-made scenario that fits the setting’s older, harsher tone.
Paradox Interactive, which owns White Wolf and oversees the World of Darkness line, said the project was lovingly created by Ghostfire Gaming, the studio behind Grim Hollow. It also said the release is designed to bring a piece of the World of Darkness to tables already playing fifth edition Dungeons & Dragons, a crossover that turns one of tabletop’s most recognizable vampire worlds into a ruleset built for another game entirely.
The friction is obvious. Dungeons & Dragons already borrows pieces of vampiric fantasy, but it has never given players an official vampire class of its own. Bound by Blood is built around filling that gap, yet the specifics that will decide whether the class feels like a true Kindred or just a reskinned option are still being held back. Full details are set to be revealed at Gen Con 2026, which leaves the market with a clear date, a clear premise and one unresolved question: how far the rules will go when the class finally arrives.

