Annapurna Interactive has set The Lost Wild for PS5 in 2027, giving console players a first clear window for a dinosaur survival-horror game that asks them to stay alive without turning the creatures into targets. Gary Napper, game director at Great Ape Games, said the pitch is simple: you do not fight dinosaurs, you survive around them.
That detail is why the announcement is drawing attention now. PS5 players waiting on a new horror project have a dateable release year, and the design brief is unusual even by genre standards. Napper said the game is built on observation, instinct and restraint, with the player encouraged to study how a dinosaur moves, reacts to sound and fills space before deciding whether to hide, distract it or slip away. The experience does not rely on exaggerated weak points or arcade-style combat loops, and the player is not meant to be equipped to kill the dinosaurs, even if tools can be found for defense.
The setup also helps explain the tone. Dinosaurs are framed as believable animals inside the world, not monsters built for easy exploitation. An Allosaur is among the creatures mentioned, and the environments are meant to feel dense, claustrophobic and unforgiving, with abandoned buildings swallowed by overgrown wilderness. That is where Saskia comes in. She explores the island and uncovers traces of what happened there and why it was left behind, finding notebooks, hastily left meals and discarded ID passes as the story reveals itself through discovery rather than exposition.
That approach leaves the game in an interesting place: it is survival horror, but one that treats the threat like wildlife rather than a parade of bosses. Napper said his experience on Alien: Isolation has shaped how he thinks about horror design, and that influence shows in the emphasis on evasion, hiding and environmental escapes instead of direct confrontation. What PS5 players still do not have is the exact launch date inside 2027, which means the reveal answers the biggest question only in part. The year is set. The day is not.
