Reading: Sony pulls back on PC releases as Marvel's Wolverine stays PS5-only

Sony pulls back on PC releases as Marvel's Wolverine stays PS5-only

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is cutting back on the release of its first-party single-player games on PC, according to a report Monday, a shift that could keep more of its biggest titles tied to hardware for longer. The change comes as is set to arrive this year as a PS5-only game.

The move would mark a reversal from Sony’s recent pattern of launching major single-player titles on PlayStation 4 and PlayStation 5 first, then bringing them to PC a year or two later. According to anonymous sources who spoke to, PlayStation is ending that practice for single-player games, though multiplayer titles such as ’s extraction shooter will remain on multiple platforms.

The timing matters because Sony also said Monday that it is raising PlayStation Plus prices in select markets, including the U.S. A one-month subscription now costs $11 and a three-month plan costs $28. For new customers in select regions starting May 20, 2026, the prices will begin at $10.99 USD for one month and $27.99 USD for three months.

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Those changes land against a hardware backdrop that has grown more expensive, not less. The base slim-model PS5 is priced at $600, and the PlayStation 5 Pro carries a $900 price tag. Keeping more single-player blockbusters exclusive to PlayStation for longer would give Sony another lever to push players toward its consoles and subscription service at a time when each sale matters more.

The case for slowing down PC releases also appears to rest on the numbers Sony has seen so far. Of the 14 first-party single-player titles available on , only Horizon Zero Dawn: Remastered, Marvel’s Spider-Man, God of War and Ghost of Tsushima have topped 50,000 peak concurrent players. Ghost of Tsushima drew more than 77,000 at release on PC in July 2024, while Spider-Man 2 reached 28,000 peak concurrents at launch on PC in early 2025.

That performance has not been enough to reassure some Sony executives, who have worried that putting its games on other platforms dilutes the PlayStation brand and could mean lost hardware revenue. Sony has not released its own metrics showing how well the games sold on PC, leaving outside observers to judge the strategy largely by player counts and release timing.

For now, the company is drawing a sharper line between the kinds of games it wants to keep on PlayStation and the ones it is willing to spread around. The immediate answer is that Marvel's Wolverine stays inside that line: it is still due this year, and it remains confirmed for PS5 only.

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