Fuse Games released Star Wars: Galactic Racer update 1.005 on October 22, and the biggest change is one players will notice immediately: online multiplayer parties now support six players instead of three. The patch also adds multiple keyboard layout presets and broader quality-of-life changes across all platforms.
That is why players are looking at this update today. It changes how Star Wars: Galactic Racer can be played right now, not in some distant overhaul, and it does so for everyone on every platform. For players who wanted to jump in with more friends, the new party size doubles the room. For keyboard users, it adds presets for AZERTY keys and for left-handed and right-handed play.
The update also folds in bug fixes and gameplay improvements, which fits the way Fuse Games is framing the patch: not as a narrow maintenance pass, but as a quality-of-life update built around feedback. That matters because the game had been limited in two places that players notice fast — how many people could join a party and how flexible the keyboard setup was. Both are addressed here, at least partly.
Still, one piece is missing. The new presets improve keyboard support, but full key rebinding is not available yet. That leaves the patch as a meaningful step forward rather than a complete control remake, and it points to the next update as the one that should finish the job. The question now is not whether the game changed, but how much further Fuse Games will push the control options after this release.
There is also a wider rumor swirling around Star Wars that has nothing to do with this patch itself: a possible collaboration between Respawn and DICE for Star Wars Battlefront 3. For now, though, Star Wars: Galactic Racer update 1.005 is the concrete news. It lands with bigger online parties, better keyboard options and a clear sign that players’ feedback is shaping the game in real time.

