CI Games used Summer Game Fest on June 5, 2026, to unveil The Battle for Thorngar, a new Lords of the Fallen II trailer that did more than tease monsters and spectacle. It also locked in the sequel’s release plan: a simultaneous fall 2026 launch on Steam, the Epic Games Store, PlayStation 5 and Xbox Series X|S.
That date is now the reason players are searching for Lords of the Fallen II today. The game is finally on the board with a shared launch across PC and consoles, and it is already available to wishlist on each of those platforms. PLAION will handle global physical distribution and retail sales, giving the sequel a wider path to store shelves as well as digital storefronts.
The trailer’s biggest reveal was Ysiguen, a sprawling new biome partly inspired by Asian mythology, where grand pagoda towers have been twisted by demonic forces. It also introduced Lingao the Souring Storm, a towering dragon charged with lightning and shown guarding the region. Alongside that came a new katana-based weapon class, added to the scythes that had already been confirmed, plus a closer look at new NPCs who will aid the player and the Lords of Darkness standing in the way.
CI Games is framing the sequel as a sharper swing at the formula that built the series. The studio says it is meant to be “bolder, braver, and bloodier,” and that it will include shared-progression co-op at launch, along with a more immersive Umbral realm. That pitch matters because it is being made after a long run of iteration on the 2023 game, which had sold more than 2.5 million copies by March 2026 and received more than 70 post-launch updates.
There is still one practical wrinkle. Lords of the Fallen II is being described as not yet rated even though it already carries an anticipated Mature 17+ ESRB rating and a provisional PEGI 18 rating, a reminder that the official paperwork has not fully caught up with the game’s public-facing profile. For now, the next milestone is clear: fall 2026 is the window, but CI Games has not given the exact launch date.
That leaves the sequel in a familiar place for a major action-RPG: far enough along to show its shape, not far enough to remove the last question that matters most to players deciding whether to wishlist it now or wait.

