Stuntman: Hollywood has been announced for PS5, putting players in the seat of a stunt performer instead of a race driver. The game is built around filmmaking, but it leans on the speed, crashes and spectacle of an arcade racer to stage its action.
That mix is why the name is showing up now. Fans looking for Stuntman Hollywood are getting a first look at a project that pulls from the original Stuntman games, Burnout and Split/Second, while using Universal Pictures films and NBCUniversal TV shows as its set pieces. The pitch is simple and loud: make the stunt work look impossible, then let the destruction sell the shot.
The franchise hooks are broad enough to do the heavy lifting. Stuntman: Hollywood includes iconic stunts inspired by Fast & Furious, Back to the Future, Knight Rider, Miami Vice and Death Race, along with vehicles such as the Time Machine and KITT. It also adds a long list of other rides — cars, SUVs, motorcycles and even a school bus — so the game can keep shifting from one kind of spectacle to another without losing the movie-stunt frame.
Each film is split into episodes, and each episode is built as a separate level with its own vehicle and gameplay twists. In practice, that means a director keeps handing out tasks such as drifting through a section, holding a tight line, smashing through obstacles, dodging incoming fire and riding on two wheels. The shoot runs on a timer, and the director only allows a limited number of takes, so every run has the pressure of a set that will not wait for perfection.
That is where the game departs from a straight stunt sim. It is about precision, but it is also about spectacle for its own sake. The star system tracks required and free stunts, tougher assignments can earn extra stars, and the more stars a player earns, the more prestigious the stunt award the film can win. In other words, the game asks players to perform like a professional while rewarding them for the kind of wreckage that would usually end a take.
There is more than the main shoot as well. The Garage acts as a trophy room for items, keepsakes and awards earned along the way, while B-roll episodes, short filler films and stunt arenas fill out the rest of the package. That structure should make the game feel less like a single chase and more like a full production schedule, with each piece feeding the next.
What still is not clear is the release date. The announcement says Stuntman: Hollywood is coming soon to PS5, but stops short of giving players a day to circle. For now, the sell is the concept itself: a stuntman hollywood game that treats movie-making like a series of high-speed, high-risk set pieces and invites players to chase the perfect shot, one broken car at a time.

